Track |
Track weight |
Placement |
Time |
Raw score |
Score |
Industrial Fury |
520 |
2,008 |
5:56.62 |
0 |
0 |
DAC #10: Overdrive |
511 |
1,885 |
2:15.66 |
0 |
0 |
Ruin |
508 |
1,193 |
1:42.81 |
0 |
0 |
DAC#4: RECOIL |
460 |
844 |
3:00.46 |
0 |
0 |
Impurity |
449 |
2,017 |
3:34.61 |
0 |
0 |
Incline |
447 |
1,544 |
3:47.21 |
0 |
0 |
Overcharge |
428 |
1,425 |
4:11.20 |
0 |
0 |
Disruption |
421 |
540 |
1:34.21 |
0 |
0 |
Metropolis |
414 |
2,582 |
2:50.15 |
0 |
0 |
DAC #8: Holiday Treats |
413 |
441 |
3:35.38 |
0 |
0 |
Valley of Gold |
409 |
450 |
2:39.09 |
0 |
0 |
Theolddays |
407 |
2,934 |
3:35.08 |
0 |
0 |
Capital Bee |
397 |
280 |
4:54.53 |
0 |
0 |
DAC #1: Global Warmed - Fire and Ice |
394 |
509 |
3:23.47 |
0 |
0 |
Backdoor |
393 |
2,412 |
2:19.64 |
0 |
0 |
Dimension Shift |
393 |
1,473 |
3:51.60 |
0 |
0 |
Primus |
393 |
917 |
2:13.92 |
0 |
0 |
Solar Electric (Smooth Mix) |
393 |
2,085 |
3:33.76 |
0 |
0 |
Sector 400 |
389 |
2,235 |
2:32.79 |
0 |
0 |
HyperCube |
379 |
2,108 |
5:02.29 |
0 |
0 |
Salmon |
374 |
339 |
1:38.99 |
0 |
0 |
DAC 1: Green Hill Zone |
373 |
3,244 |
3:16.09 |
0 |
0 |
Perimeter |
372 |
1,360 |
5:26.44 |
0 |
0 |
50 Second Theory |
363 |
1,507 |
1:40.58 |
0 |
0 |
Turbulance |
360 |
576 |
3:28.33 |
0 |
0 |
Midnight City |
355 |
1,439 |
2:51.00 |
0 |
0 |
Blast Processor |
352 |
1,474 |
1:51.98 |
0 |
0 |
Detection |
346 |
1,099 |
3:02.78 |
0 |
0 |
Orange |
331 |
2,731 |
4:02.87 |
0 |
0 |
Realitytweak |
312 |
2,002 |
2:15.48 |
0 |
0 |
The Observer Effect old |
286 |
240 |
1:57.93 |
0 |
0 |
Neural |
284 |
442 |
3:14.01 |
0 |
0 |
Convolution |
265 |
1,249 |
2:58.34 |
0 |
0 |
Sprawl |
247 |
89 |
3:12.04 |
62 |
15 |
The Awakening(Preview) |
231 |
64 |
5:38.75 |
207 |
48 |
Broken Towers |
230 |
248 |
1:55.67 |
0 |
0 |
Tiny Symmetry |
192 |
35 |
1:21.50 |
417 |
80 |
Breakout |
188 |
264 |
4:14.25 |
0 |
0 |
DAC #13: Swamp Realm |
166 |
617 |
3:16.57 |
0 |
0 |
Water Realm |
105 |
852 |
6:36.91 |
0 |
0 |